

The Sorceress has a number of options available to her. Instead her focus lies on healing her teammates, inflicting conditions on the enemy, and summoning and buffing her wolf companion, who gladly enters the fray on her behalf. The Shaman does very little in direct combat. He can disappear in a cloud of smoke and reappear elsewhere, striking the disoriented foe with his razor disks from a safe distance. Masters of deceit in combat, the Shadowalker may not dish out as much damage, but his blows can cripple the enemy and he can backstab when the enemy is flanked. Able to equip the strongest arms and armor in the game, his skills focus on dishing out damage from both near and far, and maintaining his own health so he can keep on fighting.

There will always be at lease one class redundancy, as you yourself will always be the same class as one of the other members.īlademaster - The Blademaster is the paragon of armed combat. Who you take with you changes how you approach combat (you control them completely) as well as what conversations you overhear and interactions you witness. You have four other members in your "party", but you can only take two of them with you on your missions outside of Avadon itself. Each class now has a unique skill tree as well, with a variety of unique abilities. Spiderweb games are notorious for the freedoms they offer the player, and while Avadon is unabashedly more linear then their previous games, every NPC is killable in theory, and there are some sweeping choices that can be made as the game progresses.Ĭombat is entirely turn based and grid based and, in a marked change for Spiderweb games, skills operate on a turns-to-cooldown system instead of a mana points system. Most of your time is spent engaging people in conversation, exploring huge maps, receiving quests and, naturally, killing things. Avadon largely adheres to the traditions of the classic isometric computer RPGs.
